Setting Sail — Pirate Nation Launches

I’m extremely excited today to announce the launch of the beta version of Pirate Nation! (Playable at

So much work has gone into getting us to this point and it’s important to remember that this is very much the start of a long journey. We know exactly where we’re going, even if we don’t know the exact route we will take to get there yet. We are hoping that Pirate Nation shows the gaming world why games should be built on-chain and the value of building something truly decentralized — not because it’s buzzy, but because it enables new types of games with an engaging, social, player experience and an overall transparent ecosystem where players and creators alike win.

When we say beta, we mean it

What we’re launching today is our version of that: take your pirate on quests, craft items, and use those items to level up your pirate. It’s a simple core game loop that we intend to build up over time with our roadmap and feedback from our community. We know there are going to be bugs and areas that are rough around the edges which is why we’ve published a known issues page in our Docs. Explicitly, we’d much rather underpromise than overpromise and disappoint you. We don’t believe in generating hype for hype sake and would prefer to continue delivering a quality product that people love.

But, why make an on-chain game?

  • Permanence: The game will live on forever and has no servers that we maintain. Even if we go away, the game will continue to exist.
  • Composability: Everything we create on-chain can be used to remix or build something new, both by us and by others. We’re investing in infrastructure and reusable components for everyone by building on-chain.
  • Interoperability: All of our games and products will live in the same universe. Everything a player does outside of our games can still be utilized by our games. A player’s session doesn’t stop when they leave our site.

We’re at the very early stages of building a MMORPG that is fully decentralized and is infinitely large. Chess is a decentralized offline game but you can’t really see the history of everyone’s matches. Open gameplay leads to interesting new dynamics within players as everyone can see what the others are doing. Blockchain ensures fairness and it also means that the history of every player, character and item have a permanent record.

Collective and continuous storytelling

In our games, every player is a story-teller and, by simply playing, they are crafting narratives for everyone else to enjoy.

Creators are at the core of what we do

We have an exciting journey ahead

In that vein, almost all of our future roadmap deals with social competition or social collaboration type features. We believe that the community is where the heart of gameplay resides and the role of an on-chain game is to help galvanize and create opportunities for that community to have interesting and novel interactions.

We’ve hinted at some gameplay mechanics that we’re excited to build out: PvP, island customization, guilds, and world bosses (raids) to name a few.

The exciting thing is that we can also see where the community wants us to go and take that into account. As you’ve already seen, we’re present and willing to engage on Twitter and Discord, and even if we don’t build your suggestion, you can always know that we’re listening and considering all possible paths forward.

We can’t wait to set sail with you all and see where the winds take us!


CEO & Cofounder
Proof of Play

Pirate Nation



Pirate Nation is a light hearted game filled with high seas adventure, treasure and fun, unique characters

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Pirate Nation

Pirate Nation is a light hearted game filled with high seas adventure, treasure and fun, unique characters